GREE's Network Reaches 130 Million Users Worldwide - GREE sees global user expansion in the U.S., Europe and China -
Aug. 04, 2011
TOKYO, Japan - August 4th, 2011- GREE, Japan's leading mobile social gaming platform, today announced that its user base has surpassed 130 million worldwide, up from 100 million users last April*.
GREE is rapidly expanding internationally and the increase in users plays a vital role in GREE's commitment to provide the best global gaming ecosystem, and enhancing communication between users.
Additionally, GREE continues to have strategic alliances with global partners to create an ecosystem that enables developers to easily expand into the global market. GREE and Tencent, one of the largest Internet service providers in China with 650 million users, have agreed to standardize specifications of their social application platforms for smartphones. In addition, GREE and mig33, a mobile SNS with approximately 50 million users in emerging countries including Southeast Asia, have already created common platform specifications.
GREE will continue to provide the leading mobile social gaming ecosystem for users around the world, by creating high-quality content in collaboration with established global partners, and enable deeper person to person interaction within games.
* GREE's users consist of the combined GREE and OpenFeint gaming ecosystem. The number of users on the "OpenFeint" platform is increasing at a rate of 2.8 users every second, mostly in the U.S., Europe and China, and reached 107 million users in August 2011. Combined with the "GREE" network, which obtained 26.41 million users in June 2011, GREE now reaches 133 million users worldwide as a result of the expansion.
About GREE, Inc.
GREE provides Japan's leading mobile social networking service, and is at the forefront of mobile technology. With over 26 million users, GREE was ranked as Japan's fastest-growing tech company by Deloitte Touche Tohmatsu in 2010. GREE is expanding globally, and acquired OpenFeint to enter the global market. Combined, the two networks reach over 130 million players and offer over 6,000 games. GREE aims to build the best mobile social gaming ecosystem for users and developer worldwide.